AI Insights · Timothy · September 2024
Top 5 Insects Games on Android in Italy: Q3 2024 Performance
Discover how the top insect-themed games performed on Android in Italy during Q3 2024, with insights into downloads, revenue, and active users.
During the third quarter of 2024, the top five insect-themed games on Android in Italy showcased varied performances in terms of downloads, revenue, and active users. Here’s a look at how each app performed, based on data from Sensor Tower.
Mosquito.io from Supercent, Inc. saw a peak in weekly downloads at approximately 6.3K in late July, before experiencing a gradual decline to around 2.6K by the end of September. The game’s weekly active users followed a similar pattern, starting at 12.9K in early July, peaking at 22.2K in late August, and then dropping to 13.2K by the end of the quarter. Revenue was minimal, with a peak of $8 in mid-July.
Idle Bee Factory Tycoon by Green Panda Games experienced a fluctuation in weekly downloads, starting at 1.4K in July and decreasing steadily to just over 300 by the end of September. Weekly revenue saw a modest increase, peaking at $23 in late September. Active users decreased from 6.4K to 3.2K throughout the quarter.
The Ants: Underground Kingdom from StarUnion maintained a strong revenue presence, with weekly earnings consistently around $13K, peaking at $15.6K in late July. However, downloads saw a significant drop from 2K in early July to around 400 by September’s end. Despite this, the game retained a robust active user base, fluctuating between 28.3K and 43K.
Idle Ants - Simulator Game by Madbox showed a varied trend in downloads, starting with 517 in early July, peaking at 1.6K in mid-September, and ending the quarter at 174. Revenue remained relatively low, with a peak of $30 in early July. Active users, however, increased from 1.8K to 3.7K by mid-September before dropping to 1.7K by the end of the quarter.
Spider Evolution: Runner Game by Snackgamer experienced a steady decline in downloads from 1.2K in early July to 249 by late September. Despite no revenue, the game maintained a stable active user base, ranging from 9.6K to 11.2K, before closing the quarter at 9.2K.
For more detailed insights and data on these apps and others, visit Sensor Tower.